application; for
penancerp
OOC Info
Name: Jessie
Age: 21+
Contact:
eljkofantastico/Discord: sincerity#2332
Current Characters: None yet - hopefully this one!
IC Info
Name: Leopold Fitz
Canon: MCU / Marvel's Agents of SHIELD
Age: 30
Appearance: Scruffy nerd chic
Canon Point: Episode 05x05, "Rewind"
Background: This wiki goes on for a long time and I'm sorry about it
CRAU: Fitz was played at Entranceway for three years, but a lot of his experiences were in line with the core of his character. He understood that he was imprisoned, and worked to free the prisoners from their fate. He did, however, go through some experiences that made him lose trust in what would canonically be his heroes. He has a habit of idolizing others, and spent some time with Avengers. There was a period where they were busy with a crisis and were unable to prevent him from being murdered. He went on a journey of self-discovery from there. At first, his betrayal hardened into bitterness, and then settled into understanding. In practice, he'll be much less excited about high-profile MCU types. He's also used to people he knew leaving and returning without memory of their previous incarnation, so he won't expect anything from here. If such a case arises (or if there's some kind of CR expectation that might spring up from Fitz's part), I'll talk to the other player OOCly before doing anything about it ICly.
In his previous game, he's died three times, so he might be a little cavalier about it.
He also grew close with a number of vampires, and might be particularly attuned to their needs?
Personality:
- Passionate/Sensitive. Leopold Fitz feels all his emotions to the fullest, for better or worse. He experiences incredible highs from joy, but is prone to intense depressions and bouts of furious rage. He loves with all his heart, but his scale of morality doesn't have much room for grey areas. He feels most comfortable knowing that heroes and villains exist. At the same time, he is incredibly sensitive to the world around him. His ego is carefully constructed and quickly shattered by a well-meaning barb. He's grown tougher over the years, and is better able to understand the difference between a joke and an insult, but it's still incredibly easy to get under his skin.
- Awkward/Introvert. Fitz, for all his genius, doesn't easily get along with ordinary people. His is a world of science and theory, where multisyllabic constructions are king. In a social setting, he's likely to outright roll his eyes and make fun of his intellectual lessers (behind closed doors, of course. He's terribly British in that way). As an introvert, he hates direct confrontation, and tends to bottle up small annoyances until they bubble up into something explosive. In small amounts, this manifests as a series of small, quiet microaggressions, as in the case where he developed a virtual environment and set the temperature near freezing in protest for his boss keeping the office temperature too low.
- Prefers to consider moralities in binary. Before entering his occupation, Fitz was positive that he was one of the Good Guys, working for the betterment of society to defeat the Bad Guys. Sometimes this means that Fitz considers morality on a sliding scale to keep from fracturing his worldview with complexities. Murder is terrible and Wrong, unless it's a killing that's been done with a very Good reason in mind. He keeps company with a variety of people who he's designated as Good, whether or not they objectively hold up this description.
- Sacrificing. Perhaps due in part to his own low self-esteem, he is oftentimes ready to throw himself upon the fire if it means like it might save someone else. He "dove through a hole in the universe" to rescue his girlfriend from a desert planet. In a time well past his canonpoint, he willingly positions himself in a collapsing building to help evacuate families, ultimately giving his life so they can live.
- And then there's The Doctor. Due to an experimental immersive VR environment that slipped into the wrong hands, Fitz spent some time trapped in an alternative reality where he lived a life where he'd been raised by the father who abandoned him, and grew into a coldhearted dictator settled at the head of HYDRA. Though the scenario only lasted for a few weeks in the real world, it imprinted a lifetime worth of alternate memories into him. Fitz remembers the Doctor's life with equal clarity to his own, which has effectively eroded his rigid morality. He knows how easy it would be for him to become an objectively terrible human. This manifests, in part, as a way to dissociate from truly awful choices that need to be made during his daily work as a SHIELD agent. If it's too difficult to manage on his own, all he really needs to do is slide into the memories of that different self, and then it's almost as if someone else is making the hard call. This is a point of shame, though. He hates the evil he suspects is living inside of him, no matter how necessary it can sometimes be. He assumes the Doctor's sins to be his own, even the imagined ones that only occurred in his manufactured set of memories.
Weaknesses/Temptations: Fitz's weakness and temptation are rolled into one person: Jemma Simmons. He has, on several occasions, surrendered to his enemies when her life is in danger, as well as set himself in the path of certain death if he thinks it might benefit her at all. He'll easily fall for illusory versions of her face or voice.
He's improved quite a bit since the time the damage was done, but he suffered from severe hypoxia after being drowned and kept without air for several minutes. His language skills became limited; speech therapy has brought him back to nearly full health in this regard, but sometimes it is a struggle for him to find a word. The ailment also left him suffering from the occasional hallucination. He almost never admits to having them, though canon admits in later episodes that they persisted throughout the years since his injury. The clear implication is that he's more likely to hide his own suffering in an attempt to keep from being perceived as helpless, which can compound small issues and leave them to fester.
Physically, he's as soft as any human might be soft. He spent his time in prison working on his physical fitness, but his muscles, while toned, are small. He breaks easily. In terms of mental frailty, he is easily brainwashed (it's happened twice in canon, with the implication that little effort was made on the part of the aggressor).
On a much less serious note, he's fond of sweets and snack foods. Proper British ones are preferable; they're nearly impossible to get in America, and he misses them desperately.
Sins:
1. Murder
2. Genocide (within the confines of a virtual environment, but he feels awful about it)
3. Torture for interrogations and for scientific experimentation
4. Breaking out of prison
5. Behaving in a way that would disappoint mum
6. Not being strong enough to please dad
7. Berating subordinates until they cry
8. Trusting those who shouldn't have been trusted
9. Having sex out of wedlock
10. Living with a woman without being married to her
11. Falling in love with a gynoid while still attached to a girlfriend
12. Failing to rescue friends trapped in the future
13. Failure to rescue the population trapped in Wonderland
14. Being a failure in general, really
Powers/Abilities:
Fitz, for all intents and purposes, is utterly mundane and powerless. He's not even much of an athlete, all things considered. However, he does possess a genius-level intellect, along with a knack for making things. He doesn't have any particular magic per se, but he's got the ability to do the kind of science that might as well be magic. He could find a way to power a city block off a car battery; that might as well be a special power.
Items:
- An ICER
- Three dagger-sized knives, of varying sharpness
- A cellphone (which he will most likely scrap for parts to build other things later).
- A football (soccer) fan magazine
SAMPLES
Network: text
audio correspondance
Log: engineering
Handling a betrayal
Trying to make amends
Name: Jessie
Age: 21+
Contact:
Current Characters: None yet - hopefully this one!
IC Info
Name: Leopold Fitz
Canon: MCU / Marvel's Agents of SHIELD
Age: 30
Appearance: Scruffy nerd chic
Canon Point: Episode 05x05, "Rewind"
Background: This wiki goes on for a long time and I'm sorry about it
CRAU: Fitz was played at Entranceway for three years, but a lot of his experiences were in line with the core of his character. He understood that he was imprisoned, and worked to free the prisoners from their fate. He did, however, go through some experiences that made him lose trust in what would canonically be his heroes. He has a habit of idolizing others, and spent some time with Avengers. There was a period where they were busy with a crisis and were unable to prevent him from being murdered. He went on a journey of self-discovery from there. At first, his betrayal hardened into bitterness, and then settled into understanding. In practice, he'll be much less excited about high-profile MCU types. He's also used to people he knew leaving and returning without memory of their previous incarnation, so he won't expect anything from here. If such a case arises (or if there's some kind of CR expectation that might spring up from Fitz's part), I'll talk to the other player OOCly before doing anything about it ICly.
In his previous game, he's died three times, so he might be a little cavalier about it.
He also grew close with a number of vampires, and might be particularly attuned to their needs?
Personality:
- Passionate/Sensitive. Leopold Fitz feels all his emotions to the fullest, for better or worse. He experiences incredible highs from joy, but is prone to intense depressions and bouts of furious rage. He loves with all his heart, but his scale of morality doesn't have much room for grey areas. He feels most comfortable knowing that heroes and villains exist. At the same time, he is incredibly sensitive to the world around him. His ego is carefully constructed and quickly shattered by a well-meaning barb. He's grown tougher over the years, and is better able to understand the difference between a joke and an insult, but it's still incredibly easy to get under his skin.
- Awkward/Introvert. Fitz, for all his genius, doesn't easily get along with ordinary people. His is a world of science and theory, where multisyllabic constructions are king. In a social setting, he's likely to outright roll his eyes and make fun of his intellectual lessers (behind closed doors, of course. He's terribly British in that way). As an introvert, he hates direct confrontation, and tends to bottle up small annoyances until they bubble up into something explosive. In small amounts, this manifests as a series of small, quiet microaggressions, as in the case where he developed a virtual environment and set the temperature near freezing in protest for his boss keeping the office temperature too low.
- Prefers to consider moralities in binary. Before entering his occupation, Fitz was positive that he was one of the Good Guys, working for the betterment of society to defeat the Bad Guys. Sometimes this means that Fitz considers morality on a sliding scale to keep from fracturing his worldview with complexities. Murder is terrible and Wrong, unless it's a killing that's been done with a very Good reason in mind. He keeps company with a variety of people who he's designated as Good, whether or not they objectively hold up this description.
- Sacrificing. Perhaps due in part to his own low self-esteem, he is oftentimes ready to throw himself upon the fire if it means like it might save someone else. He "dove through a hole in the universe" to rescue his girlfriend from a desert planet. In a time well past his canonpoint, he willingly positions himself in a collapsing building to help evacuate families, ultimately giving his life so they can live.
- And then there's The Doctor. Due to an experimental immersive VR environment that slipped into the wrong hands, Fitz spent some time trapped in an alternative reality where he lived a life where he'd been raised by the father who abandoned him, and grew into a coldhearted dictator settled at the head of HYDRA. Though the scenario only lasted for a few weeks in the real world, it imprinted a lifetime worth of alternate memories into him. Fitz remembers the Doctor's life with equal clarity to his own, which has effectively eroded his rigid morality. He knows how easy it would be for him to become an objectively terrible human. This manifests, in part, as a way to dissociate from truly awful choices that need to be made during his daily work as a SHIELD agent. If it's too difficult to manage on his own, all he really needs to do is slide into the memories of that different self, and then it's almost as if someone else is making the hard call. This is a point of shame, though. He hates the evil he suspects is living inside of him, no matter how necessary it can sometimes be. He assumes the Doctor's sins to be his own, even the imagined ones that only occurred in his manufactured set of memories.
Weaknesses/Temptations: Fitz's weakness and temptation are rolled into one person: Jemma Simmons. He has, on several occasions, surrendered to his enemies when her life is in danger, as well as set himself in the path of certain death if he thinks it might benefit her at all. He'll easily fall for illusory versions of her face or voice.
He's improved quite a bit since the time the damage was done, but he suffered from severe hypoxia after being drowned and kept without air for several minutes. His language skills became limited; speech therapy has brought him back to nearly full health in this regard, but sometimes it is a struggle for him to find a word. The ailment also left him suffering from the occasional hallucination. He almost never admits to having them, though canon admits in later episodes that they persisted throughout the years since his injury. The clear implication is that he's more likely to hide his own suffering in an attempt to keep from being perceived as helpless, which can compound small issues and leave them to fester.
Physically, he's as soft as any human might be soft. He spent his time in prison working on his physical fitness, but his muscles, while toned, are small. He breaks easily. In terms of mental frailty, he is easily brainwashed (it's happened twice in canon, with the implication that little effort was made on the part of the aggressor).
On a much less serious note, he's fond of sweets and snack foods. Proper British ones are preferable; they're nearly impossible to get in America, and he misses them desperately.
Sins:
1. Murder
2. Genocide (within the confines of a virtual environment, but he feels awful about it)
3. Torture for interrogations and for scientific experimentation
4. Breaking out of prison
5. Behaving in a way that would disappoint mum
6. Not being strong enough to please dad
7. Berating subordinates until they cry
8. Trusting those who shouldn't have been trusted
9. Having sex out of wedlock
10. Living with a woman without being married to her
11. Falling in love with a gynoid while still attached to a girlfriend
12. Failing to rescue friends trapped in the future
13. Failure to rescue the population trapped in Wonderland
14. Being a failure in general, really
Powers/Abilities:
Fitz, for all intents and purposes, is utterly mundane and powerless. He's not even much of an athlete, all things considered. However, he does possess a genius-level intellect, along with a knack for making things. He doesn't have any particular magic per se, but he's got the ability to do the kind of science that might as well be magic. He could find a way to power a city block off a car battery; that might as well be a special power.
Items:
- An ICER
- Three dagger-sized knives, of varying sharpness
- A cellphone (which he will most likely scrap for parts to build other things later).
- A football (soccer) fan magazine
SAMPLES
Network: text
audio correspondance
Log: engineering
Handling a betrayal
Trying to make amends
